Argonnessen: A Draconic Exaltation
Gatekeeper Boon Feats
You have been taught to cast spells that do extra damage to aberrations.
Prerequisite: Boon Feat, must have completed a quest given to you by the Gatekeepers
Benefit: When you cast a spell that damages an aberration, you deal an extra 2d6 points of damage. A single spell can never gain this extra damage more than once per casting. For instance, a fireball deals the extra damage to all aberrations in the area it affects. However, if a 3rd-level wizard casts magic missile and produces two missiles, only one of them (of the wizard’s choice) gains the extra damage, whether both missiles are directed at the same aberration or two different ones. If a spell deals damage for more than 1 round, it deals this extra damage in each round. Scrolls scribed by you and scrolls activated by you do not gain any benefit from Aberration Banemagic. The same is true for most other magic items, such as wands and potions. However, staffs activated by you not only use your caster level but also gain the benefit of this feat, if applicable. If the spell allows a saving throw, the DC of the saving throw increases by 2. The extra damage dealt by this spell is either halved on a successful saving throw or negated, depending on how the regular damage dealt by the spell is affected by a successful save.
You have been trained in the ways of aberrations, and you know how to recognize them and spot their weaknesses.
Prerequisite: Boon feat, must have completed a quest given to you by the Gatekeepers
Benefit: You receive a +2 bonus on Knowledge (dungeoneering) checks made in conjunction with aberrations. You also gain a +2 bonus on weapon damage rolls made against aberrations.
Special: If you have selected aberrations as a favored enemy, the bonus on Knowledge (dungeoneering) checks instead equals your favored enemy bonus against aberrations. (The bonus on damage rolls is unaffected, but still stacks with the bonus from the favored enemy ability.)